Mortal Kombat

 

"Prepare yourself for Mortal Kombat on Mega CD: Bigger.  Better.  Louder.  Meaner.  Incredible bone-shattering graphics, new animations and pulse-pounding soundtrack give you the all flame-shooting, ice-blasting action of the #1 arcade smash!  Let the tournament begin!"

 
Game Information
Developer Probe Software
Publisher Arena (part of Acclaim Entertainment)
Distributor Acclaim Entertainment
Copyright Date 1992, 1994 (soundtrack 1993)
Players 1 - 2
Age Rating(s) None given
Save Type None
Cart Version Yes
 

 
 
Part Numbers
Game T-81025-50
Front Cover None specific
Back Cover None specific
Manual None specific
Spine Card None specific
CD 1 None specific
Bar Code 5 023843 026643
 

 
 
 
 
 
 
 
 
 
 
The game that sold so many Megadrives (due to the highly sanitised Nintendo version) comes to the Mega CD in a mixture of ups and downs.  The game opens with low-quality digitised rendition of the MK TV advert, featuring a mixture of teenagers running through the streets interspersed with game footage.  The back of the box claims enhanced graphics and perhaps the sprites are a little larger and more fluid, but the difference is negligible apart from a few animated character screens that used to be static.  The sound has improved thanks to a CD audio soundtrack and speech but this means that it sometimes take the music a couple of seconds to realise a fight is over and play the victory jingle.  Sadly this is even more pronounced when a fatality is performed - you can hear the CD searching for the animation and tune.  Control with 3 buttons is difficult - a 6-button pad is certainly a benefit here - but you can't pause the game mid-fight with either and there's a slight sluggishness in response that wasn't in the cart version.  The other major change is that the blood and gore is turned on from the outset, though the DULLARD cheat (remember that code, sorry, "kode"?) is still present and bizarrely you can turn the blood off if you wish. The first of the series is the simplest, and some feel that later editions were overly complex and fast which isn't a problem here.  The "Test your Might" levels after every third fight which were scrapped after this game are included as a slight distraction between battles.  On balance there's nothing to recommend this over the cartridge version, which may explain why none of the other 3 Megadrive Mortal Kombat titles were ported to the Mega-CD
 
I know the scan of the CD looks "dirty" - there is a grey image of the Mortal Kombat dragon's head on the silver disc which won't scan properly.