"Fly your Thunderhawk through a total of 48 missions set in 10 different locations.  Use strategy and tactics discussed in the briefing room to locate, intercept and destroy the enemy in this definitive 3D helicopter combat simulation."

Game Information
Developer Core Design
Publisher Core Design
Copyright Date 1993
Players 1
Age Rating(s) None given
Save Type RAM
Cart Version No

Part Numbers
Game T-115015-50
Front Cover 670-4358-50
Back Cover 670-4360-50
Manual 672-1591-50
Spine Card 670-4359-50
CD 1 670-4357-50
Bar Code 5 020717 600015


Thunderhawk takes full advantage of the additional sprite rotation and scaling capabilities - the static shots here don't do the game justice.  There are 10 operations which can be played in any order, each split into different missions which are preceded by an audio briefing and animated tactical map along with a multitude of animated cut-scenes.  A radar and mini-map display the operational area (which you can't leave until the mission is completed), making targets easy to find.  A CD audio rock music background adds to the in-game speech warning of missile attacks.  Simple arcade controls make this game easy to pick up and play, and achieving 100% in the debrief is always challenging without being frustrating.  The sequel (Firestorm) was released for the Sony Playstation, Sega Saturn and PC.
Three demos are available - a Promo CD, a cover mount from issue 4 of Mega Power and a disc marked with only the Paragon Publishing logo from issue 48 of Sega Pro CD.