Microcosm

 
"Microcosm is the phenominal new interactive action experience from Psygnosis that offers you the chance to journey within a human body.  Microcosm features the most incredible movie sequences filmed and generated exclusively on the most advanced graphics computers available in the world today.  Plus it's the first game ever to use fractal engine technology - and allow the amazed player full interaction with all the superb graphics created by the system.  And that means that when you buy Microcosm, you'll be witnessing some of the most stunning computer graphics AND most awesome gameplay seen on any system EVER!!!"
 
Game Information
Developer Psygnosis
Publisher Psygnosis
Distributor Psygnosis
Copyright Date 1993
Players 1
Age Rating(s) None Given
Save Type Password
Cart Version No
 

 
 
Part Numbers
Game T-113015-50
Front Cover N/A
Back Cover None specific
Manual None specific
Spine Card N/A
CD 1 None specific
Bar Code 0 53203 01038 3
 

 
 
 

 

     
     
 
 
 
 
 
It takes a lot to explain why you're flying a ship around the inside of someone's body shooting at various strange looking enemies.  Thankfully, pages of storyline in the manual go some way to explaining things.  Pilot your ship around 5 areas of the human body, blasting away at anything that moves and picking up power-ups ready to face and end of level boss.  Movement through the levels is on-rails, the only challenge being to not hit anything rather than actually steering. The background footage is smooth and looks good, especially when you consider that this is one of the earliest Mega-CD games.  Microcosm is quite challenging, and it will take you a while to fight your way to the final level in the brain - thankfully a password system prevents you having to start from scratch each time.
 
This game featured on the Psygnosis Christmas Sampler CD and a trade-only demo CD has also been found.  Small box versions with single language English, French and German manuals were also released.